This guy wanted us to help him with his bad spawn location. So we did.
We had a good run tonight. It ended violently with an airfield double kill which was the result of a desperate medicine dash, forced by a rotten banana… That’s DayZ for you
How rewarding it is to finally walk around the beautiful Stratis island, killing an occasional OPFOR now and then. BIS seem to really have taken a huge leap with ArmA 3, both on the technical side and gameplay wise. And considering this is just an alpha version great things are in the making. From all of us to all of BIS – hats off!
Last night’s co-op round of ArmA 2 offered a great experience together with testaments of glory and bravery. And death.
Some twenty Marines landed on a beachhead and fought for hours to gain control over the small island, inch by inch.
The Japanese soldiers put up hell of a fight, displaying the best non-ACE AI I have seen so far in ArmA 2. The flavor for the evening was the WW2 mod Hell in the Pacific. The mod is not yet in its finished state but it looks and feels very solid already. And it proved epic fun to play!
Here are some photos from last night’s mission “The Terror of Tarawa Part 1″:
I think we all can agree that the game looks awesome!
Silverion, Turbulence and yours truly had a good game of Insurgency the other day. We struggled a bit with an enemy tank and a Hind gunship, but that wasn’t enough to stop our cache hunting antics.
Get ARMA3 devs home: Ivan and Martin jailed in Greece
Check out the interview from GamesCom over at the RPS site.